

Muzzle - This affects the way the beams shoot from the gun.Capacitor - This affects damage and can add burning damage over time.The barrel, stock, and sights work the same way, but the muzzle is different and capacitor replaces receiver. You can add bayonets for better bash damage, improve recoil, or add a suppressor.Muzzle - This is a miscellaneous category with few options.You can add various scopes in this category, or improve the iron sights.Sights - This affects what you see when you aim down the sights.Magazine - This affects ammo capacity and reload speed.Stock - This affects recoil and sometimes accuracy while aiming down the sights.Some give better hip-fire accuracy, while others improve accuracy when aiming down the sights.Barrel - This affects range, accuracy, and recoil.Some weapons can also change the ammo type in this category.


Classic Guns (Non-energy weapons like pistols or rifles) I'll list the types of mods you'll see in each gun type. Most weapons have multiple types of mods in common, but each category has mods unique to that type. Note: If you use an item during crafting instead of breaking it down for materials, you lose any extra materials that the item has that are not used in the recipe. To do this, drop what you want to scrap, open the workshop menu, and highlight the item to scrap it. I suggest grabbing nearly everything you come across while traveling because you can break it down into materials at a workshop. There are others, but it is best to check each weapon. Below are examples of other materials you might need. Every weapon mod needs Adhesive, so stock up. The materials needed depends on the gun, type, and mod. Melee and Heavy weapons are in Strength, Rifles are in Perception, and Automatic or Pistols are in Agility. You will also want 2 or more weapon damage perks, but these aren't required to craft anything.

If you plan on taking advantage of the weapon mod crafting system, there are multiple perks you need to keep an eye on. Luckily, there are many throughout the world and you can add them to your settlements. You need a weapon workbench to craft any mods for weapons.
